#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 3
#define COL 3

void InitBoard(char Board[ROW][COL],int row, int col);
void DisplayBoard(char Board[ROW][COL], int row, int col);
void PlayerMove(char Board[ROW][COL], int row, int col);
void PCMove(char Board[ROW][COL], int row, int col);
int Is_win(char Board[ROW][COL], int row, int col);
int Is_Full(char Board[ROW][COL], int row, int col);